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Do you have any developer retrospectives around this? Plenty of my favorite games ever made were made with Unity, I wouldn't call those games failures by any means (Cities: Skylines, Overcooked are immediate examples)


The tech is fine, it's more that the last few years has shown some instability over retroactive license changes, questionable acquisitions, and general sentiments over years of seemingly abandoned support in key subsystems.

Disclosure: I used to work at Unity.




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