I built a Conway’s Game of Life implementation in plain JavaScript with no frameworks or dependencies. The code is modular and easy to follow, with a focus on performance and clarity.
The project is intended as a clean example of how to implement cellular automata with modern JS, optimized for speed but easy to understand and extend.
Live demo: https://gkoos.github.io/conway/
GitHub repo: https://github.com/gkoos/conway
Would love feedback on the code structure, algorithm efficiency, or any suggestions you might have!