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I don't think that would help - the set of instructions that have dynamic latencies is basically fixed. Anything memory-related (loads, stores, cache management, fences, etc.) and complex maths (division, sqrt, transcendental functions, etc.)

So you know what code can be statically scheduled just from the instructions already.



I’m just spitballing. But, what if we had some system that went:

1) load some model and set the system into “ready” mode

2) wait for an event from a sensor

3) when the event occurs, trigger some response

4) do other stuff; book keeping, update the model, etc,

5) reset the system to “ready” mode and goto 2

Is it possible we might want some hard time bounds on steps 2 and 3, but be fine with 1, 4, and 5 taking however long? (Assuming the device can be inactive while it is getting ready). Then, we could make sure steps 2 and 3 don’t include any non-static instructions.


Not sure what you're getting at tbh... Do you know about interrupts?




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